Coup is the Pareto-optimal social game
entertainment
According to LessWrong, Coup—a bluffing-based card game—deserves a permanent place in any social setup. The game centers on hidden roles and high-stakes deception: you can claim powers you don't have, but anyone can challenge you. Players eliminate each other over approximately ten minutes of trust-testing and metagaming. LessWrong contributor Daniel Tan praises it for being quick to teach, scaling from two to seven players, and creating emergent social drama—though he notes larger groups dilute the tension. He's exploring a team variant to keep the stakes tight at bigger tables.
Source: https://www.lesswrong.com/posts/Ho7JeKFzhwGXxgjTW/coup-is...
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